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Retro Computers' response, as reported by BBC News, was "We responded yesterday saying that we would sooner give a demonstration of a unit to their UK representative, and asking Indiegogo to request that he contact us to fix an appointment.
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On 6 June 2018, Indiegogo themselves posted an update to the ZX Vega+ campaign page stating that Retro Computers had failed to fulfill the three requirements that they had give the company, including providing them with a finished console, and they would be appointing a collections agency in an attempt to recoup funds for backers. Retro Computers denied that it had been issued an ultimatum by Indiegogo and claimed the BBC report was "completely misleading". On the same day, BBC News reported that Indiegogo had told them that they would be appointing a collections agency to recoup the money paid to Retro Computers if the console was not released by the end of May.
#Is the sinclair zx spectrum vega coming to america series
On 5 February 2018, in a series of updates on their Indiegogo campaign page Retro Computers indicated they were "now looking at an estimated delivery date (for the start of shipping units to backers) of April 2018, hopefully sooner". As of 9 November 2017, Retro Computers' website was offline, displaying a holding page. On 8 November, the company once again blamed problems with buttons for delays, telling backers that it was this issue that had caused "so much trouble". On 9 August 2017 Retro Computers announced shipment of Vega+ units to backers within the following 8 weeks. The BBC revealed that in December 2016, it had been threatened with legal action if it reported on the delays, with Retro Computers' lawyers demanding editorial control over any reports before publication. In March 2017 Indiegogo halted the funding campaign amid concerns about the ongoing lack of a firm release date and failure to communicate with backers or the media. However, on 25 February The Daily Telegraph reported that Indiegogo had closed the crowdfunding campaign due to the continued failure to deliver and quoted Suzanne Martin as claiming the delays were now due to unnamed "game developers pulling their support" and that they had "every intention of delivering". On 23 December 2016 Retro Computers Ltd announced that the problem button had been redesigned and that they would "ship the first units in February 2017". In a follow-up article from The Inquirer, it was revealed that the "production model" previously reviewed was in fact from a limited run produced for testing purposes and that Retro Computers could no longer guarantee Christmas delivery. but three weeks later on 25 November, they announced that they had identified a problem with one of the buttons on their units during testing and that delivery to backers would be delayed. In a review of a "production model" published by The Inquirer on 4 November 2016, Retro Computers assured backers that they would receive their units in time for Christmas.
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On 26 September, they announced that the product would be launched on 20 October 2016 and, according to campaign updates for backers on Indiegogo, production of the ZX Spectrum Vega+ had commenced although no shipment date was given. In order to counter the growing concerns, Retro Computers released photos of a "life-size model" of the Vega+ on 25 August 2016 and confirmed that the console was still on target for release in September 2016. Delays ĭespite claims from Retro Computers Ltd that product development was complete with a prototype ready for production in February 2016 and a statement from SMS Electronics Ltd, the UK based manufacturers, that production had started in April of that year, no consoles had been released and the future of the project was uncertain. However, soon after funding was completed, both Andrews and Smith resigned from the company due to "irreconcilable differences" and since then the project has been mired in controversy.

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The original Vega was produced by Retro Computers, which consisted of managing director Paul Andrews, Chris Smith (author of “The ZX Spectrum ULA: How to design a microcomputer”), David Levy and Sinclair Research. The original intention was to supply the Vega+ with 1,000 games pre-loaded, as the Vega had been. History Announcement and funding Īs with the original Vega, the development was funded through the crowdfunding website, and surpassed its target of £100,000 in the first two days of campaigning in March 2016. Games are stored on a removable microSD card. The Vega+ uses Fuse to emulate the ZX Spectrum hardware. The industrial design was produced by Rick Dickinson, the designer of the original ZX Spectrum.
